You guys might already know how who I am, I'm Christoffer "Chris" Radsby and I'm a game-artist currently working for Ubisoft Massive in Malmö/Sweden.
So here we are, in the middle of 2013. The Division has been announced and I thought it was time to update my portfolio all along with a new framework. Right now I'm using Squarespace 6. Very easy to use and suits the purpose of this portfolio.
So the reason for this "blog" area in this area of the portfolio is for me to be able to post WIP-stuff, interesting articles that others have written or ones that I have written myself.
Right now I've updated my portfolio with both new stuff and old stuff. I haven't really figured out what I want to keep the only thing I know is that it's a quite empty portfolio, usually since I always make really large projects and end up not spending as much time on each individual asset but focusing more on the broader picture. Soon I'd like to be able to actually spend more time on each individual asset. Though I realize that I'm an environment artist at heart and I like doing broad strokes, being smack middle of gameplay & level design.
There will be more stuff coming though I have a new shiny environment that will fit into the portfolio soon and I'll probably show it off a little here in this section.