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Crazy Rant about games

Wednesday, December 23, 2009

Call of Duty: Modern Warfare 2

The last few weeks I’ve been playing Modern Warfare 2 like crazy, I’ve spent about 27 hours online playing mostly Mercenary Team Deathmatch and Search & Destroy. Lately though I’ve begun to seriously question if people actually know how to play Search & Destroy. From my point of view it’s a pretty straight forward gamemode. One team should assault either bombspot A or B and plant the bomb, the other team defends the mentioned spots. Easy enough right?

But what happens when the the assaulting team doesn’t assault and just camp their side of the map? Well I thought that my teammates would still keep their positions waiting them out, but no. Most guys actually go on a hunt and ends up getting squashed, and I end up being the only one defending a bomb-spot by myself against the other team. I don’t really like that a tactical game-mode like this has become team deathmatch with no respawns, I always played Search & Destroy for the tactical gameplay, since you’ve got one team defending and one team assaulting the assaulting team needs to think tactical and come up with some kind of strategy like throwing flashbangs and outflanking the enemy.

I played lots of CoD: World at War on my PC online, there was just a different atmosphere since dedicated servers was available each server had their own set of rules. As the assaulting team you play as a soldier, and your objective is to plant the friggin bomb, and I believe your second most objective is to stay alive long enough to do it. The same can be said to the defending team, DEFEND THE BOMBSPOTS!

Search & Destroy is by its’ nature a camping gamemode, and I’m okay with that. If I knew a spot would be assaulted I would sure as hell camped in real life. The only thing that disturbs me though is that the model 1887 shotguns actually are super-effective at medium range. Shotguns are supposed to be close-ranged weapons but people online keep using the akimbo version and actually kills everything in sight, and mind you this is a shotgun from the 1800s.

Much can be said about Modern Warfare 2 it’s a great game online, but sometimes I just want to throw my controller into the wall, I just wish there was a gamemode that actually would shove penalties up the players asses when they don’t follow orders.

Assassins Creed 2

I recently finished the game I can say that I’m pretty happy with the story, it opens up for very interesting things in the future. Though let’s talk about gameplay, I enjoyed the gameplay of Assassins Creed 2 it was a great sequel but for me it got pretty old pretty fast. I’ve been thinking a bit about why and the only thing that keeps popping into my head is the lack of interactivity, this is mostly pointed at the free-running feature of the game. The free-running feature is a great feature technically and aesthetically, but the mechanics tend to leave players very frustrated and bored sometimes.

I think it have something to do with the controls, you have to use the right trigger to do high-profile stuff like free-running and hold the A-button to actually jump,climb or whatever and point your analogue stick in the right direction. The rest the game figures out by itself and like my friend (cerling) said it feels like it’s going on rails, it’s all like an automated process and it makes players very frustrated when the game isn’t as precise as you want it to be. Mosts player deaths in the game is actually by accidental jump-to-your-death scenarios. I just wish that it actually existed a button for jumping in the game to bring more interactivity to the whole free-running concept, then the players would probably blame themselves more than the game when something goes wrong.

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