UDK-Scene (WIP)
A scene I’ve been working on to learn UDK and to utilize the skills I’ve learned among the Environment Artists at Evolution Studios.
So far it’s using
- 512×512 Tilable bark for tree
- 512×512 Tilable Cliff
- 512×512 For all foliage seen in the scene right now
- 1024×512 Rubble Piles.
And absolutely 0% Zbrush work, everything is photoshop magic.




