Tyrannosaurus Rex
This is the T-Rex I decided to do, it took me a week to finish and during this week I also learned how to retopologize in Zbrush which was a great experience. The basemesh was created in 3d studio max 09 and then retopologized in Zbrush and sculpted. It’s at 4029 polys.
Low-poly T-Rex
This is the “could be” in-game version of the T-Rex, it’s real-time screenshots from the Marmoset Engine.
Check out the bigger version “here”

High-poly T-Rex
This is the high-poly version, the sculpted and painted version. This is rendered in Zbrush.
I recommend checking out the bigger version “here”





