This is my entry for the Cyberpunk Challenge (https://www.exp-points.com/exp-dinusty-challenge)
It's rendered in real-time inside of UE4.
For this project I decided to go very light on assets & textures and focus more on colors, composition, atmosphere, VFX & Animation.
I ended up doing a bunch of things for this entry.
- Colors, Composition & Atmosphere
- Rigging/Skinning in Blender and get it into UE4
- I learned more about Cascade and setting up my particle-effects.
- UE4 Sequencer animation, video editing, audio mixing & sound-effects.
Bought & Tweaked content.
- Rain Splash Texture purchased and modified for my needs.
- Rat model + animations purchased & modified for my visuals.
- Police-car purchased & Modified for my visuals.