Welcome to the Ultimate Warp Zone.
Some of you know me quite well some of you don’t but even so I thought I’d tell you a little bit about myself.
I’m Christoffer “Chris” Radsby, I’m a gamer and a game-developer. I’ve played games since I was like 5-6 years old starting out with Ghouls ‘n Ghosts for the NES. It’s the first game I remember playing and it basically warped me into the wonderful world of video-games.
(fan art by: Daniel Bogni https://www.deviantart.com/danielbogni/art/Super-Ghouls-n-Ghosts-Fanart-643289998)
It’s no understatement when I say that I love video-games. My love for video-games have driven me to some serious issues with video-game addiction,constant loneliness even among friends or loved ones just because I had a hobby that I couldn’t share emotionally. They just didn’t like video-games as much as I and it made me feel super lonely.
These days, my love for video-games is a more positive thing. I’ve found happiness, friends and love. I feel blessed to be working at a wonderful game studio (Ubisoft Massive) and I've been there now for 8 years and I'm currently a Senior Environment Artist.
I think that these days even though I call myself a Game Artist I've always felt that I'm a better Game Developer than an artist. I've always been very interested in every aspect of game development.
As an artist however...
I like vivid colors, good composition and noiseless environments that are pleasant for the viewer but also pleasant to exist within. I like that sense of serenity you get when you spend time inside of beautiful environments lost in your own immersion. An escape from reality.
And you can see in my latest works that I’m slowly trying to incorporate those values of mine into my art-work going from Realistic -> Stylized. I've been trying to find and develop a style that I like working with. Not that I mind making realistic art, it's just that as an employed senior artist I have the luxury to explore the art I want to make, rather than make the art that would land me a job and I fully intend on doing so =P
So what does this mean for the Future of my Art?
Well, for a long time now I’ve been thinking about creating a consistent universe of my own "creation", an idea that my awesome buddy André Wahlgren told me about and hit really stayed with me. Some parts of the universe would be my own and some parts obviously inspired by others artists all of which would be realized inside of Unreal Engine 4.
This means that in the next year to come I will continuously work on one style of art and create a series of art-works related to the same universe.
At the same time I would be doing my Mentorship allowing people to join in, ask questions and see the development of the art-style and my own skills. I'm planning on sharing my journey here on ArtStation but also trying to be more active in my Twitch Stream . The dream would be if by the end of it I could basically compile a small collection or something with different art-works. Now I have no idea how long this will take in reality but I've never done this before so It'll be an experience for sure!
So please stay tuned and you’ll see my journey trying to get this done. I will post all of my Research & Development, Techniques and thinking behind the scenes on this art-blog and hopefully by the end of it we’ll have something that might be worth showing the world or it’ll fail, it doesn’t matter.
It’s a learning experience and meant to be fun :)